CVE-2020-6018

moderate-risk
Published 2020-12-02

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long encrypted messages in function AES_GCM_DecryptContext::Decrypt() when compiled using libsodium, leading to a Stack-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code execution.

Do I need to act?

~
5.7% chance of exploitation in next 30 days
EPSS score — moderate exploit probability
-
Not on CISA KEV list
No confirmed active exploitation reported to CISA
+
Fix available
Upgrade to: 5fe10494e27be722d18c443dc70f851541e5d554, bea84e2844b647532a9b7fbc3a6a8989d66e49e3
9
CVSS 9.8/10 Critical
NETWORK / LOW complexity

Affected Products (1)

Game Networking Sockets

Affected Vendors

46
/ 100
moderate-risk
Severity 32/34 · Critical
Exploitability 9/34 · Low
Exposure 5/34 · Minimal