CVE-2025-69198

low-risk
Published 2026-01-19

Pterodactyl is a free, open-source game server management panel. Pterodactyl implements rate limits that are applied to the total number of resources (e.g. databases, port allocations, or backups) that can exist for an individual server. These resource limits are applied on a per-server basis, and validated during the request cycle. However, in versions prior to 1.12.0, it is possible for a malicious user to send a massive volume of requests at the same time that would create more resources than the server is allotted. This is because the validation occurs early in the request cycle and does not lock the target resource while it is processing. As a result sending a large volume of requests at the same time would lead all of those requests to validate as not using any of the target resources, and then all creating the resources at the same time. As a result a server would be able to create more databases, allocations, or backups than configured. A malicious user is able to deny resources to other users on the system, and may be able to excessively consume the limited allocations for a node, or fill up backup space faster than is allowed by the system. Version 1.12.0 fixes the issue.

Do I need to act?

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0.05% chance of exploitation
EPSS score — low exploit probability
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Not on CISA KEV list
No confirmed active exploitation reported to CISA
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Patch status unknown
Check vendor advisories for fix availability and mitigation guidance
6
CVSS 6.5/10 Medium
NETWORK / LOW complexity

Affected Products (1)

Panel

Affected Vendors

29
/ 100
low-risk
Severity 24/34 · High
Exploitability 0/34 · Minimal
Exposure 5/34 · Minimal